How many legions of hell are there




















Power Rangers has a few seasons with monsters that are the closest the series is willing to get to actual hellborn foes. All of them have involved the "release all denizens to bring about The End of the World as We Know It " plot: Power Rangers Lightspeed Rescue 's villains from the "Spirit World" are explicitly called demons, and there's even one instance of a deal with one.

The villains of Power Rangers Mystic Force come from a place called the Underworld and are ruled by a monster that has Demonic Possession in his arsenal. Lothor's plan was to have the Rangers fill the Abyss until it burst, causing an en masse monster resurrection. Supernatural had the legions of hell bust loose at the end of season two.

They fight them for the rest of the series, on and off, though not as much after defeating Satan at the end of Season Five, and less still in Seven, largely because they were so nerfed.

Offscreen Moment of Awesome when the angels with Castiel apparently taking point, or at least the last survivor of those who took point laid siege to Hell and cut their way in to rescue Dean, allowing him to get out of Hell without giving in to Power Creep much. Seen in Fireaxe 's Food for the Gods , although in this case the army was composed not only of demons, but of damned souls who were very pissed off about where they'd ended up.

In Devil's Dare , the Devil is accompanied by a flock of green-skinned leathery-winged lesser demons. Medieval grimoires books detailing magical theories and practices that addressed various demon lords often discussed how many legions of demons each one commanded in the service of Satan, under the assumption that, like the culture the writers were familiar with, Hell was organized along feudal lines. An example from the Psuedomonarchia Daemonum The False Kingdom of the Demons , Andras is a great marquesse, and seemes in an angels shape with a head like a blacke night raven, riding upon a blacke and a verie strong woolfe, flourishing with a sharpe sword in his hand, he can kill the maister, the servant, and all assistants, he is author of discords, and ruleth thirtie legions.

Have you seen the one who forbids a servant when he prays? Have you seen if he is upon guidance or enjoins righteousness? Have you seen if he denies and turns away - does he not know that Allah sees? If he does not desist, We will surely drag him by the forelock - a lying, sinning forelock. Then let him call his associates; we will call the angels of Hell. Tabletop Games. Red Spire Press's D20 game Dark Legacies has a far future Earth suffer both a dimensional migration of low-tech races and then an invasion by demons.

If it weren't for a rising religious order with holy magic and alliances with some of these new races, the demons would have completely wiped out humanity. As it is, despite being thousands of years in the future, humans have been reduced to steam tech and crossbows as the height of technology. In Deadlands , the manitou note a Native American name; Native Americans are generally prominent in the setting are responsible for creating They also fuel the spells of Hucksters, are the ultimate cause behind the Science-Related Memetic Disorder of the Mad Scientist "class", and are the secret source behind the ghost rock that drives the Cattle Punk of the setting.

The manitou's efforts occasionally bite them on the ass; most prominently, while many corpses possessed by a manitou rise up as Walkin' Dead , a rare few instead become the Harrowed, which are intelligent zombies, with the manitou constantly struggling with the original personality for control over the body, who can and often do use their supernatural powers to battle the manitou's purpose. The Lawful Evil devils from the Nine Hells of Baator field ruthlessly-disciplined armies out to subjugate the universe, the Chaotic Evil demons spill out of the Abyss in screaming hordes that try to tear down all of creation, while the Neutral Evil daemons, or Yugoloths, fight for whoever makes the best offer.

Fortunately for everyone else, these three groups have been engaged in a conflict called the Blood War since time immemorial — the demons' advantage of numbers is matched by the devils' superior strategy and tactics, and whenever one side gets an advantage, some third party frequently the Yugoloths takes steps to restore the balance of power.

The devils are also the only group of evil outsiders organized enough to have proper legions, which include Merregons, literal "legion devils. The Nessian Guard, an elite force under the command of Asmodeus himself, is the only army that does not take part in the Blood War, since it's being held in reserve for an even greater conflict to come. Exalted has a really bizarre hell. It's ruled over by the Yozis who, as the Primordials, created the world and ruled over it until the Exalted deposed them , and the Can keeping them Sealed is the inside-out body of the mightiest of their number.

Each Yozi has a large number of souls , which are the immensely powerful Third Circle Demons. Exalted also has the Underworld, the inverted shadow of Creation created when the Exalted armies killed some of the Primordials. Killing beings who could not die caused so much chaos that the Exalted decided to seal the rest of the Primordials away instead of killing them, turning them into the Yozis.

Because the Primordials were outside the limits of death and time, however, they didn't actually die but instead became creatures now known as the Neverborn , intent on ending their existence by sending their own legions of the dead to take the rest of Creation down with them. Infernum is a third-party setting that uses the 3. In fact, the default assumption is that the party members are demons. It has heavy roots in Christian beliefs, mainly Dante's Inferno, but is twisted and changed into its own unique setting.

For a start, the demons are the result of vile crossbreeding experiments conducted between rebellious angels and "spawn" prototypes of earthly lifeforms in an effort to breed warrior-slaves Many demons at least profess not to believe in Heaven, and almost none believe that it's anything like the humans think it is the Fallen Angels can't comment, having forgotten everything down to the reason why they Fell in the first place.

There's also vague hints of even stranger forces in the multiverse; Benandanti are humans "touched" by nature spirits, whose souls travel to Hell in the guise of werewolves to steal souls to restore the vitality of nature, while Brokenlanders are the ghostly remnants of Quilipoth, another universe so ancient there's nothing left but a single ringworld orbiting the last dying cinder of a star.

Like the WoD example above, another Tabletop Game , In Nomine , gave players a chance to enact this trope as demons operating on Earth. Unlike the above example, however, it gave an equal chance to fight for the other side, too. Well, not so equal, because Angels have higher stats, and a military organization to support them. Demons have to work undercover and are more weak.

The reason? All of this is a Game, and God is a cheater Iron Kingdoms has the Grymkin who are an army from the areas of Urcaen not controlled by any god and is considered as Hell in the Iron Kingdoms. They are led by the Defiers demigod-like beings that can warp reality to a limited extent and the souls of sinners turned to monsters that represent their sins from various legends as well as 'Nightmares' which are warbeasts created by them.

They are not exactly evil as they come to punish the wicked and indirectly save the world from the Infernals but are described as a poison that will hopefully remove the parasites Infernalists before killing the patient The world. The Infernals is also mentioned to be quite similar although they are yet to invade Caen in large numbers. They create contracts with Humans and give them various powers and abilities in return for souls.

The souls are used to create demonic monsters to fight their wars in their own realm or collect souls marked for them. If a person's soul is sold to infernals then he cannot entire the afterlife as Gods hate the Infernals and have closed Urcaen completely to them and and souls with their mark. Magic: The Gathering has a variety of demons and similar events.

The best known legions scenario was in the Invasion block, which had the biomechanical horrors of Phyrexia invading the plane of Dominaria.

Apophis Consortium's Obsidian: Age of Judgement , has the forces of hell take over the world for centuries, reducing humans in North America to living in scattered communities or the sole fortified Hive City while Europe has been completely subjugated.

It's so bad, that humans don't know that there are places outside of their respective continents and while bionics and gun technology have improved to new heights, flight has become a lost technology.

Whether the demons are antiheroes or atoners is up to the player. Their former allies have become the Earthbound, who have gone mad from indeterminate amounts of time being Sealed Evil in a Can. Similarly, the Spectres fulfill this role in Wraith: The Oblivion , with the Malfeans being the overlords waiting til they get to eat reality. The various servants of the Wyrm in Werewolf: The Apocalypse might also count.

Hell plays host to a number of demons that are born of the first fleeting moments of human wickedness, who occasionally come to humans and offer them great power for a little price For extra fun, ghosts and 'regular' spirits can be corrupted into demons too.

Hell is a symbol to them, signifying freedom from their former master, the God-Machine, however they choose to go about it. Pathfinder has a bunch of varieties depending on what plane you're looking at. Hell has devils and asuras, Abaddon has daemons and divs, the Abyss has demons, qlippoth, and demodands, the Ethereal Plane has sahkils, the Shadow Plane has kytons, the Material Plane has rakshasas and oni, and dorvae just sort of wander. All of them are different, though the differences become more hair-splittingly specific with some of them, and all of them are bad news for mortals.

It's beginning to spill over into other dimensions. One of the main factions in Warhammer 40, is Chaos, spewing forth from the Eye of Terror: a rift in spacetime that allows access to the Warp , a nightmare realm made of the emotions and thoughts of the entirety of sapient life in the galaxy. Chaos comes in four main flavors. You have your standard daemons, entities formed from the aforementioned thoughts and emotions of mortals who are usually aligned with one of the main four Chaos Gods.

You have legions of power armor-wearing Super Soldiers , sometimes bearing some nasty mutations and "gifts" from the gods, each led by an immortal Daemon Prince.

You have scores of traitor guardsmen and mistreated Imperial citizens who are so fed up with the Imperium's bullshit that they willingly pledge their allegiance to the Ruinous Powers en masse. Finally you have the more subtle angle ; cults disguised as innocuous organizations, daemonic possession of unidentified psykers, and the manipulation of Genre Blind individuals. Warhammer Fantasy also includes Chaos as a faction.

While it does possess a lot of daemons made up of pure magic straight from the Realm of Chaos ranging from human-level lesser daemons to One-Man Army greater daemons , the bulk of the Chaos army is tainted mortal warriors and twisted Beastmen , all sweeping down from the Grim Up North and corrupted forests. The Beastmen are savage Iron Age tribes of mutants that resemble satyrs, fauns, and minotaurs , and are considered the lowest Cannon Fodder of the Chaos ranks.

The Northmen's ranks are complemented by mutated animals, fantastical beasts such as giants and trolls , and the Chaos Warriors, who are anointed mortals often chieftains or sub-chieftains of various tribes who have been "blessed" for their service with increased size and strength averaging around seven feet tall , a suit of iron or steel plate that they can never remove , lack of need for food or rest, and often various mutations. Less prominent than the humans but still quite important are the Chaos Dwarfs, who are notably the only Chaos faction with industry.

Video Games. Ancient Domains of Mystery has the Forces of Chaos, an endless amount of reality-defying horrific beings from another dimension. They are invading the world of Ancardia, the setting of the game. They have The Corruption on their side, turning normal people and animals into more of them after some Body Horror. Avencast: Rise of the Mage sees a daemon invasion into the Wizarding School setting, followed by a counterassault on Morgath's turf.

In Bujingai , the earth is overrun with demons of various kind. It's implied that their mooks seen as golem-like warriors with seals and swords were once humans turned into monsters by a strange radiation. Dark Souls has a mess of rather varied demons roaming throughout Lordran, although they are fairly new to the scene, having only come about when the Age Of Fire started to decline and the Witch Of Izalith tried to recreate the First Flame.

Her old base of Lost Izalith has since become a textbook Fire and Brimstone Hell , and her seven daughters have either died, gone mad or turned into similarly demonic, lava infused Spider People. Interestingly, by the sequel that race of demons seems to have died out eventually after Izalith's death. The few demons that appear there were humans that succumbed to their vices , and are by no means a legion. You meet and kill a tiny handful of ancient, decrepit survivors, and it's implied that with their deaths the demons are truly extinct.

In Devil May Cry , Dante foils demonic puppets, demonic sand creatures, demonic clowns, demonic businessmen, demonic cultists, etc. The Diablo video games are about the Legions of Hell attempting the world's destruction. While in the first part you venture ever deeper into ever more nightmarish caverns, in the second game the last act is in Hell, and in the third game, the Legions of Hell storm Heaven itself, and you have to go to Hell to shut down the gateways they're using to invade.

The expansion to the second game is about an attempt to graft Hell and the mortal world together, and there are portals to Hell where you can go and loot stuff. The Legions of the Damned are one of the playable factions in the Disciples turn-based strategy series. Their leader, Bethrezen, is given a somewhat sympathetic backstory, but the Legion's Mooks are unquestionably the nastiest faction in the game. The Doom series centers around invasions from Hell. While many many video games eg Quake , Half-Life are based around monsters pouring forth from another realm, Doom is one of the few to go the whole hog and use the Legions of The Damned itself as the main antagonistic force.

That said, Satan himself is conspicuously absent outside of the occasional reference to an unnamed "Dark Lord", with the closest thing we see in the original trilogy being the Icon of Sin. The Chantry's version of the Darkspawn taint's origin makes the Darkspawn seem demonic - they were overambitious mages who tried to physically break into Dream Land and find the mysterious Golden City at its heart, which the Chantry believes to be the home of the setting's God.

It spat them back out as twisted monsters who started a centuries-long cycle of pain. The sequel's Legacy DLC reveals there's some truth to this, although the City may have been "corrupt" before they got there. The game does feature actual demons as well, which are evil spirits from the Fade that possess the living or dead bodies of human beings, usually a mage due to their ability to go to the Fade in the first place, and feed upon the psychic energies of living beings.

There are five known ranks of demons ; Rage, Hunger, Sloth, Desire and Pride, in order both of strength and intelligence of the complexity of the emotion they are feeding on. Destroying the host only sends the demon back to whence it came unharmed , and though some demons are able to manifest in the physical world alone, killing them seems to have the same effect. Their hosts usually mutate when possessed into a Humanoid Abomination of varying degrees of Body Horror. Demons are rarer than Darkspawn, but are broadly smarter, stronger and more dangerous.

In a twist on this there are actually good or neutral spirits with little or no interest in mortals, one of which possesses a corpse totally by accident in the expansion. According to him the idea that demons destroyed in the real world return to the fade is false, and he never does find a way to get home.

You have discovered an eerie cavern. The air above the dark stone floor is alive with vortices of purple light and dark, boiling clouds. Seemingly bottomless glowing pits mark the surface. Horrifying screams come from the darkness below! When this happens, it is usually the end of your fortress. Mephistopheles seems more interested in making bargains with mortals, this is why he commissioned Mount Infernia to be built. Lord of the Seventh, the Lord of Flies. He rules from a marble throne in a palace of ice that floats above what remains of the devastated Antarctic.

Baalzebul is more of a spectator in the Bloodwar, offering his advice and services to fellow Archdevils, such as Moloch, when he deems it required.

Angels caught in battle are transported to the Antarctic to be delivered to Baalzebul for an unknown nefarious purpose. Lord of the Sixth, the General of Hell. The most active of the Archdevils, Moloch leads his legions on the battlefield. The arc of his greatsword as it cleaves through hordes of demons can be seen from miles. Moloch has many worshippers amongst mortals in the form of a militaristic cult.

The cult will burn offerings and sacrifice people by fire to appease the Archdevil who sometimes listens. Moloch demands discipline; any may join his army so long as they obey his severe and merciless authority, those that show promise in battle are rewarded for their skill. Lord of the Fifth, the Serpent.

Having a small following of occultists and archaeologists searching for hidden knowledge on the old world, Geryon is not all that active on Earth. Lord of the Fourth, the Pale Kiss. The Soul Forges turn mortal souls into devils, it's Belial that keeps the infernal armies supplied with troops. A constant flow of new fiendish recruits is supplied to the war effort daily, Belial oversees this process. Not a direct combatant, Belial prefers subterfuge. He's been known to change into his human form and beguile mortals, tricking them into damnation.

Lord of the third, the Argent Prince. Heck, if they're in a Hentai work, they may even have tentacles. The Shinto version of the afterlife is markedly different from the Christian version; thus, in Anime not influenced by western notions of Hell and demons, Hell acts more Chaotic Neutral than evil regardless of how it looks, especially the classic Buddhist and Chinese versions.

Demons will be more like administrators than tormentors, often taken to the extreme. However, if Good Hurts Evil , one wonders why the heroes don't just "accidentally" let a nun, monk, priest, child, angel, or other nice being walk in and 'crash the gate shut with a resounding bang and atomized, no, disintegrated the great forces of evil.

For the non-demonic version: Alien Invasion. Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Our policies can be reviewed here. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.

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