Where is ramos in the brotherhood of steel
It's integral to the franchise, as shown by the fact that Power Armor was the first asset developed for Fallout 4. This makes the powerful mecha suits easy to obtain in those games as you can generally just follow the main quest. They were recently added to Fallout 76, too, with a brand new questline. However, you can still find a group of BoS soldiers and get a full set of Power Armor. It's extremely strong, so you should find it before tackling some of the great quests you might have missed.
She is an undercover Brotherhood Scribe in the Trading Post. Recruit her as your companion as she can grant you access to the bunker. Okay, so It says on Caesers quest. Since they do not specify. Showing 1 - 3 of 3 comments. Gaston View Profile View Posts. Do you have any party members, that can be a start on fighting a horde of Deathclaws. Once you have access to the bunker, you need to steal 3 keycards from 3 main personnel in order to get the password for the self-destruct sequence or have a Science skill of , at the same time you can look for a bunker key for your escape later on.
It is suggested that you save before stealing from each character in order to avoid killing for the keycard if they catch you stealing. Head right, where you can find McNamara, who is the easiest to steal from and can be stolen as he is sitting in his chair. The Vault - Fallout Wiki. The Vault - Fallout Wiki Explore. Main Page All Pages. Dark skin Light skin Switching skins. Random Page Recent changes Recent Files. Fallout Fallout games. Create article Upload file Help.
Gamepedia support Report a bad ad Help Wiki Contact us. Explore Wikis Community Central. Register Don't have an account? Now that you've proven your worth to the Brotherhood, he'll gladly remove your collar, and you can now come and go as you please.
He'll also tell you of three missing Brotherhood convoys at three different locations. He wants you to check up on their statuses, and either bring them back alive, or bring the holotape that they were carrying with them so that the Brotherhood can determine what happened to them. Agree to help McNamara, and you'll be cut loose once more. As you leave McNamara's office, a man you've yet to speak to will intercept you.
His name is Head Paladin Hardin, and as you'll soon find out, he looks at things in a far different light than the Elder does. Hardin isn't pleased that most of the Brotherhood have been underground, permanently, for several years. Only select people are able to leave the confines of the bunker at night to explore and scavenge.
He reflects to you the belief that his men are undertrained, having no real-life experience, and wants the Elder to step down or be removed, so that he can take over, free the Brotherhood from the bunker, and become a force throughout the Mojave Wasteland, which he promises will end up helping you.
Even if you don't intend on helping him, hear him out. Thereafter, you'll realize that there are some important choices to be made moving forward, since you can really only realistically help Hardin or McNamara, and not both.
What will you do? Now, you can make whatever choice you want, either choosing to side with McNamara or Hardin. Not surprisingly, siding with Hardin is going to bring the Brotherhood of Steel into your fold for the endgame as associated with the main quest known as Wild Card: Side Bets. That's the direction we went into in our walkthrough, so that's the path we'll take here. Should you want to help McNamara, a lot of this walkthrough will still be helpful to you until the very end, but either way, know that that particular path isn't covered here.
So the general idea is to follow up on Hardin's "optional" tasks before heading out into the wilderness to find the three missing convoys. You can begin doing that by speaking with Paladin Ramos back up in his office by the entrance to the bunker. Speak with him about the rumors of deposing McNamara, and he'll immediately suspect you've been speaking to Hardin. He'll tell you that he'll unlock some interesting information for you to read on the bunker's computer system, though you'll need to delve back into the depths of the bunker to read the text.
The given text is on the computer system kept by Scribe Ibsen, who is back down in the depths of the bunker near McNamara's location. You'll find him in the data hive surrounded by plenty of computers and subordinates alike. Speak with him, and you'll learn that the computer system is currently down.
While you can use a considerable Science skill check to convince him of the solution, that won't stop you from still having to go through the motions of helping him fix the computer virus that's afflicted the system manually.
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